Fortress RR: tba As you can see from the screenshot, this is a large and good-looking map, which Chris has just released. Lots of rooms and areas and lifts, all carefully planned and working well. The only trouble is, I have not been able to play it for more than a few seconds before NAB shuts down on me, and I get a message like this:
Assertion failed: !FAILED(VertexBuffer7->Lock(DDLOCK_NOSYSLOCK|DDLOCK_DISCARDCONTENTS,(void**)&Vert s7,NULL)) [File:C:\Nerf\d3ddrv\src\Direct3D7.cpp][Line: 63] History: UD3DRenderDevice::DrawComplexSurface <-URender::DrawFrame <-URender::DrawWorld <- UGameEngine::Draw <-UWindowsViewport::Repaint <-UWindowsClient::Tick <- UGameEngine::Tick <- UpdateWorld <-MainLoop
Now, hopefully you won't get this problem - but watch out for updates! Chris has already tried adding more separate zones, but that doesn't stop me having the rather abrupt shut-down...
A third version is now out, renamed Fortress 1-5 - so you'd better grab that as well, and let's keep our fingers crossed that everything works okay for everyone...
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